Master and Commander

Master and Commander

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Ever since the “Master and Commander” days when the British, Spanish, French and Dutch seamen challenged each other for supremacy of the world’s oceans, the sailing ship has been an ideal environment to get teams into a cohesive fighting force.

This challenge works around a nautical disaster scenario, the objective being to save the ship. The participants will be marooned on an isolated sandy beach, with various tools and fire making equipment. They will have to survive themselves, cooking lunch etc. They will be required to come up with the most viable team solution for their circumstances. This will have to be achieved within a certain time scale. This will cause pressure amongst the teams and test their team spirit.  After they have decided upon their team strategy and plan, they have to be prepared to defend it to a group panel of experience inquisitors.

There will be treasure to find, and the participants will have to discover where it has been hidden they have to use their initiative to solve word puzzles and a series of awkward management tasks that will test their team harmony the treasure will enable them to uncover their means of escape.

After their escape from the Island, they will have dinner aboard the ship, where a post mortem will be discussed, the failures and the successes. This is how the teams will rejuvenate and grow as individuals and team members. It is only by meeting with Triumph and Disaster on common ground that we can vanquish Kiplings’s two famous vainglorious imposters and uncover a true identity as an individual, team or company.

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Treasure Hunt

Treasure Hunt

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A treasure hunt is a great way to see the island and compete against your fellow employees at the same time. Using cars or vans teams roam the island following a map that will take them to all the happening places in Langkawi.

They must solve clues and collect treasure along the way. Large group sizes can be accommodated.
Participants follow a set course solving clues to riddles, finding treasures and carrying out tasks. Program can be half day or full day.

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Amazing Race

Amazing Race

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Participants separate into teams. Each team has a 10 seat mini van to get around the course. The course consists of a variety of problems, tasks and the acquisition of treasures which can be solved, achieved and obtained from specific places in Langkawi.

Some problems are harder than others and some are in more isolated locations. The points awarded for achieving these objectives vary in accordance with their difficulty. You must stategise your race and come up with a plan that optimizes your points and most efficiently uses your time.

The course will be partly mental, partly physical and most definitely outside the comfort zone. It will draw upon your skills at zoology, music, fine art, communication skills with the opposite sex, sport and fishing amongst other disciplines. Langkawi has many natural habitats for flora and fauna, from primary rainforest to mangrove, padi and sea. We incorporate them all in the race in a way that will give the course a cultural and educational flavour.

The participants on this particular program must have high levels of personal fitness and can cope with activities that would be considered inappropriate for normal tourists, consequently the course will have components that will be physically extremely testing.

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